![]() ![]() The quick pace evokes a bit of Titanfall, only the environments don’t rely as much on verticality to survive. Getting from Point A to B requires you to use platforming skills to get there and all of the different rocket-assisted traversal methods allow you to move around the world with ease. While the core game is a shooter through and through, you’ll need to make use of solid 3D platforming skills to survive. Stage layouts are also optimized for this skill as some will feature small awnings or even tiny blimps to land on. This particular skill is thrilling in the middle of combat because one minute you’re knocked out and aren’t sure where you are and then you get your bearings and can quickly get back in the thick of things. You have a triple jump to keep the pace snappy and the ability to launch yourself higher by shooting down at the ground, or better yet blast away at the sides of buildings while jumping for a rocket climb that allows you to not only scale buildings but also get knocked out of the arena, and if you’re careful, blast your way back into the arena. Traversal is the first area that Rocket Arena excels at because while each character has their own pros and cons, they all have the same core skills to help stay in the game. ![]() Its emphasis on traversal mechanics is top-tier and its shooting is fast and responsive. The most obvious is its usage of a great many kinds of rockets, but the devs at Final Strike Games have made them feel different from one another and the end result is one of the most fast-paced and diverse-feeling shooters on the market. This team-based third-person shooter had its work cut out for it as there isn’t a shortage of bright shooters on the market - but Rocket Arena has a few tricks up its sleeve to make it stand out. After years in development and a shift in publishers to make it an EA Original, Rocket Arena is finally here. ![]()
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